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A Rogues Gallery

The rogues that are captured are usually locked up at the Para-Normal Detention Facility

Some of the villians pictures were made with the Heromachine and then screen captured.
By Individual NameBy Group


The Black Druid
aka ???
First Appearance: Issue 6
Known Powers: Transforms to an eagle. Magical powers.
Worked with Darkspell, Volt and the summoned demon Blaz.
Currently part of The Company with Black Witch, Swordsman, Dradoom and Darkspell
NOTES: Notes From Heroes:

The Black Witch
aka ???
First Appearance: Issue 16
Known Powers: Armour, Magical powers.
Part of The Company with Black Druid, Swordsman, Dradoom and Darkspell
NOTES: Notes From Heroes:

Blaz
First Appearance: Issue 6
Known Powers: Strong, Tough
A demon.
Notes From Heroes:
NOTES:

Blob
First Appearance: Issue 20
Known Powers:
Worked with Skylark, Panzer and Solar
Notes From Heroes:
NOTES:

Blockbuster
aka Bruce Jackson
First Appearance: Issue 1
Known Powers: Armour, Blades attached to armour, Superstrength
Member of The Fire Team, with Jumping Jack and Panzer
Notes From Heroes:
NOTES:

Bolo
aka Jack "Cutter" Malgreth
First Appearance: Issue 22
Known Powers: Expert with bolas, has a plasma pistol
Member of The Weapon Masters with Quarrel and Sharpshooter
Notes From Heroes:
NOTES:

Cheetah
aka ???
First Appearance: Issue 27
Known Powers: Claws, Speed
Cat like servant of Dr. Armand Saruva, little is known about him. Although he uses his claws ferociously, he is not overly strong.
Notes From Heroes:
Captured in Issue 36 and incarcerated at PNDF.
Dagger
aka Barclay Reynolds
First Appearance: Issue 12 (Cameo), Interlude 18.3 (Full)
Known Powers: Daggers, Martial Arts
NOTES:

Darkspell
aka Ricard Damon
First Appearance: Issue 6
Known Powers: Magical Powers
Notes From Heroes:
NOTES:

Dradoom
Costume notes: the pants should be more like shorts and are made out of a shiny metallic gold substance.
The "X" is made out of strips of some kind of black leather.
First Appearance: Issue 16
Known Powers: Martial Arts of non-human style. NOTES: Notes From Heroes:

Fanatic
aka Dr. John Lamb
First Appearance: Issue 17
Known Powers:
Member of the Fraternity with Fleetfoot, Fistfighter and Freebird Notes From Heroes:
NOTES:

Firebrand
aka Arthur Firne
First Appearance: Issue 17
Known Powers:
Member of the Fraternity with Fleetfoot, Fistfighter and Freebird Notes From Heroes:
NOTES:

Firefist
aka Bernard Darren
First Appearance: Issue 3
Known Powers: Some kind of radation blast.
Member of The Three, with Gargoyle and Mongoose
Notes From Heroes:
PC Files: NOTES:

Fistfighter
aka Dr. Allen Hampshire
First Appearance: Issue 17
Known Powers:
Member of the Fraternity with Fleetfoot, Fanatic and Freebird Notes From Heroes:
NOTES:

Fleetfoot
aka Professor William James
First Appearance: Issue 17
Known Powers: Superspeed
Member of the Fraternity with Fistfighter, Fanatic and Freebird Notes From Heroes:
NOTES:

Freebird
aka Dr. Jean Walsh
First Appearance: Issue 17
Known Powers: Flight
Member of the Fraternity with Fistfighter, Fanatic and Fleetfoot Notes From Heroes:

Frostorm
aka Johann Westerhaus
First Appearance: Issue 3
Known Powers: Armoured suit, Frost Cannon.
Notes From Heroes:
NOTES:

Gargoyle
aka Peter MacOrloch
First Appearance: Issue 3
Known Powers: Wings, Rock-like skin.
Member of The Three, with Firefist and Mongoose
Notes From Heroes:
PC Files: NOTES:

Guy Fawkes
First Appearance: In flashback in Issue 29
British Member of the First World with Schlacthaus, La Terreur and White Pride
Known Powers: The exploding man. Demolitions expert, usually carried a variety of grenades and so forth. Didn't need them most of the time, since he could cause concussive explosions at a distance by himself. Could generate a force field and also make himself desolid. (A desolid demo expert, planting explosives *inside* structures. There's a nightmare for you.)

Missing and presumed dead after fight with Peace-Keepers.


Jackal
aka ???
First Appearance: Interlude 18.2
Known Powers: Claws
Dog like servant of Dr. Armand Saruva, little is known about him. Although he uses his claws ferociously, he is not overly strong.
Notes From Heroes:
Captured in Issue 36 and incarcerated at PNDF.
Jumping Jack
aka Jack Wagner
First Appearance: Issue 1
Known Powers: Superstrength, Plasma Blast
Member of The Fire Team, with Blockbuster and Panzer
Notes From Heroes:
NOTES:

Krai and the Krai Empire
First Appearance: Issue 9
The Krai Empire is a star-spanning race of Ursoids. They are led by a warrior class, who rule over a servant class -- the drones. The drones are the support backbone of the Empire, but they are nearly useless in a direct confrontation. The warrior class, however, are extremely dangerous. The most highly trained and best equipped of that class can potentially go head to head with Earther superheros.
La Terreur
First Appearance: In flashback in Issue 29
French Member of the First World with Schlacthaus, Guy Fawkes and White Pride
Known Powers:
Created a vaporous darkness field, which caused extreme fear in anyone trapped inside. She was immune to the fear and could see in the field. Martial artist. Quick.

Killed in fight with Peace-Keepers.


Thermo
First Appearance: Issue 35
Known Powers:
Can fire blasts of fire or ice. Can create mobile constructs of ice which seem at least semi-autonomous.

NOTES:


Mindslasher
First Appearance: Issue 12
Known Powers:
Works with Moleculon, PowerFist, and SpeeDemon
Notes From Heroes:
From the data files of Defender:
Little of his potential is known. Believed to be the leader of his group (Moleculon, PowerFist and SpeeDemon). Demonstrated some mental control abilities, mostly inducing hallucinations. Can use mental force to injure at a distance.
Wanderer:Mental blasts (observed, Defender can talk more about this) Leader of group NOTES:


Mistress of Pain
First Appearance: Issue 12
Known Powers: Uses a whip. Superstrong.
Notes From Heroes:
NOTES:


Moleculon
aka Clive Davison
First Appearance: Issue 12
Known Powers:
Works with Mindslasher, PowerFist, and SpeeDemon
Notes From Heroes:
From the data files of Defender:
Little observed first hand about this individual. Assumed leadership of the group after Mindslasher was disabled. Apparently has the ability to affect other objects on the molecular level. Effects unknown. Fights with a baton of some sort that seems to have transdimensional properties.
Wanderer: Ability to alter the physical properties of inanimate objects (may stem from hand-held truncheon) Skilled Hand-to-hand.

NOTES:

Note that logo is a triangle with a ball at each point.


Mongoose
aka James LeRoux
First Appearance: Issue 3
Known Powers:
Member of The Three, with Firefist and Gargoyle
Notes From Heroes:
The PC Files: NOTES:

Nightmare Man
First Appearance: Issue 8
Known Powers: Very little is known of the villian the press dubbed Nightmare Man. He is responsible for what seems to be a senseless terror attack at a society party. He was last seen being carried off by an oversized bird.

Overlord
First Appearance: Issue 10
Known Powers: IPAC: A meglomanical genius. Designed an armoured suit which presumably is the source of all other abilities including at least: vibratory attack blast, flight, and underwater life support.
Panzer
aka Paul Shirkler
First Appearance: Issue 1
Known Powers: Giant size - 4.5 mtrs, and associated increase in strength and weight.
Member of The Fire Team, with Blockbuster and Jumping Jack
NOTES:

Pogo
aka Bill Smith First Appearance: Interliude 20.1
Known Powers:Superstrength
Notes From IPAC/Interpol:
William "Bill" Smith alias Pogo: A former decathalon athlete, he was barred from competition for steroid use. He turned to crime, working as a hired enforcer for various criminal organizations around the US. His vehicle, a specialized pogo stick was constructed for him by Clive Davison, aka Moleculon.
NOTES:

PowerFist
First Appearance: Issue 12
Known Powers:
Works with Mindslasher, Moleculon, and SpeeDemon
Notes From Heroes:
From the data files of Defender:
Armored bully with sadistic tendancies. Majority of powers seem to be derived from mechanical armor shell. Has demonstrated hyper strength, kinetic force absorbtion (can take a beating) and bad breath. A decent fighter who packs a devastating punch. Shook off a six story fall fairly easily.
Wanderer:Not too bright, packs quite a punch

Note that PowerFist wears an exoskeleton not pictured in this description, and the logo is a raised fist. NOTES:


Python
aka Mai Lee Noh
First Appearance: Issue 3
Known Powers: A trained martial artist.
NOTES:

Quagmire
First Appearance: Issue 10
Known Powers:
Works with or for Overlord.
Wanderer: Semi-Amorphous shape
Quarrel
aka Richard Sherwin
First Appearance: Issue 22
Known Powers:Expert shot with crossbow, has a selection of gimmick quarrels.
Member of The Weapon Masters with Bolo and Sharpshooter
NOTES:

Saruva, Dr. Armand
First Appearance: Interlude 18.2
Known Powers: None.
Little is known of Dr. Saruva except that he is a scientist involved in the underworld.
Notes From Heroes:
PC Files:
Schlacthaus
First Appearance: In flashback in Issue 29
German Member of the First World with White Pride, La Terreur and Guy Fawkes
Known Powers: A power armour geek; suit with spikes and blades protruding from it, enhanced strength. Rode a flying chariot. No-one has been able to get any of his gear to work right leading to speculation that he may be a mutant of some kind, and the armour/etc. is a focus for his power.

Captured after fight with Peace-Keepers and incarcerated at PNDF. (Before campaign start.)


Sharpshooter
aka Stepehen Flechette
First Appearance: Issue 22
Known Powers:Expert shot with longbow, has a selection of gimmick arrows .
Member of The Weapon Masters with Bolo and Quarrel
NOTES:

Skylark
aka Janet Dorsey
First Appearance: Issue 1
Known Powers: Flight via Jet Belt, Energy Blast via wristband, Shield

Employed the Fire Team in Issue 1
Later worked with Blob, Solar and Panzer
Notes From Heroes:

NOTES:

Solar
aka ????
First Appearance: Issue 28
Known Powers: Flight, Plasma energy attack

Worked with Skylark, Pazner and Blob
Notes From Heroes:
PC Files:

NOTES:

Sonar
aka Gerald "Gerry" Destry
First Appearance: Interlude 32.2
Known Powers: Force shield, sonic attack

Notes From Heroes:
NOTES:


SpeeDemon
aka Ivan Borskovy
First Appearance: Issue 12
Known Powers:
Works with Mindslasher, Moleculon, and PowerFist
Notes From Heroes:
SpeeDemon From the data files of Defender:
Russian with a bad attitude, SpeeDemon has demonstrated hyper speed. Was once in possession of a belt that gifted him with a personal force field and flight. An average hand to hand fighter.

Note that logo is a demon's head. The helmet should be horned as well, with, well, Demon's Horns. NOTES:


The Swordsman
aka Gareth Blackwater
aka Gary Black
First Appearance: Issue 16
Known Powers:Armour, Superstrength, uses a sword well.
Part of the Company with Black Druid, Black Witch, Dradoom and Darkspell
Notes From Heroes:
NOTES:

Volt
aka Randolph Kramer
Costume Notes: the headband should actually cover his eyes and have eyeholes cut in it.
The logo should be a lightning bolt shaped like a "Y."
First Appearance: Issue 6
Known Powers: Electrical Energy Projection

Worked with Darkspell and Black Druid.
Notes From Heroes:
NOTES:


White Pride
First Appearance: In flashback in Issue 29
American Member of the First World with Schlacthaus, La Terreur and Guy Fawkes
Known Powers:Psionic, with the ability to control minds. If he could touch his target he gained almost complete control, but could also do a sort of SuperCharismatic mass hypnosis. Could also attack mentally to do damage.
Killed in battle with The Peace-Keepers.


Worm
First Appearance: Issue 10
Known Powers:
Works with or for Overlord.
Wanderer: Acidic touch that can dissolve common materials, handle with care; slippery NOTES:

Last Updated 29 September 2003