A Rogues Gallery
The rogues that are captured are usually locked up at the
Para-Normal Detention Facility
Some of the villians pictures were made with the
Heromachine and then
screen captured.
By Individual Name | By Group |
|
- Company, The
- Fireteam, The
- First World, The
- Fraternity, The
- Saruva and his Minions
- Three, The
- Weapon Masters, The
|
The Black Druid
aka ???
First Appearance: Issue 6
Known Powers: Transforms to an eagle. Magical powers.
Worked with Darkspell, Volt and the summoned demon Blaz.
Currently part of The Company with Black Witch, Swordsman, Dradoom
and Darkspell
NOTES:
- After encountering the Black Druid twice in the present
(Jewel and
The Day of the Company), they encountered him, or someone like him,
nearly a thousand years in the past in
A Trip in Time.
- After Issue 34, Black Druid is imprisoned in Dradoom's home dimension.
Notes From Heroes:
-
The Black Druid is more of an evil essence than an individual. This
essence has lived for hundreds of years looking for a host it can possess
and work its evil ways. Dux Brittanicus/Sir David of Brenlake was able to
resist its lure but since it has a host in the present day we know (a) that it
is active, and (b) it takes on the appearance of its host.
The Black Witch
aka ???
First Appearance: Issue 16
Known Powers: Armour, Magical powers.
Part of The Company with Black Druid, Swordsman, Dradoom and Darkspell
NOTES:
- After Issue 34, Black Witch is imprisoned in Dradoom's home dimension.
Notes From Heroes:
Blaz
First Appearance: Issue 6
Known Powers: Strong, Tough
A demon.
Notes From Heroes:
- Wanderer: Mystic said he was strong, fast, and stupid
magically summoned, his disappearance when Darkspell lost consciousness
probably means he served Darkspell.
NOTES:
- Appeared in Issue 6 and dissappeared at the end of Issue 7
Blob
First Appearance: Issue 20
Known Powers:
Worked with Skylark, Panzer and Solar
Notes From Heroes:
NOTES:
- Captured in Issue 20, incarcerated at PNDF
Blockbuster
aka Bruce Jackson
First Appearance: Issue 1
Known Powers: Armour, Blades attached to armour, Superstrength
Member of The Fire Team, with Jumping Jack and Panzer
Notes From Heroes:
- White Knight -- very, very strong. Perhaps 50%-100% again as strong as
White Knight, estimate a lifting capability of 10 tonnes.
[IPAC comments that examination of the armour indicates
that the strength is not a function of the armour but is innate to
Jackson himself.]
NOTES:
- Captured in Issue 2, incarcerated at PNDF.
Bolo
aka Jack "Cutter" Malgreth
First Appearance: Issue 22
Known Powers: Expert with bolas, has a plasma pistol
Member of The Weapon Masters with Quarrel and Sharpshooter
Notes From Heroes:
NOTES:
- Cutter was an Australian hunter who decided to make a go of crime.
His first hit turned up plans for an experimental plasma gun. He stole the
needed parts to build it and was off.
- Retired from active villiany in Issue 24.
Cheetah
aka ???
First Appearance: Issue 27
Known Powers: Claws, Speed
Cat like servant of Dr. Armand Saruva,
little is known about him. Although he uses his claws ferociously,
he is not overly strong.
Notes From Heroes:
Captured in Issue 36 and incarcerated at PNDF.
Dagger
aka Barclay Reynolds
First Appearance: Issue 12 (Cameo), Interlude 18.3 (Full)
Known Powers: Daggers, Martial Arts
NOTES:
- Although his first full appearance was in Interlude 18.3, he made
"off-camera" or "cameo" appearances in several other issues.
- In Interlude 5.2, the Wanderer finds a victim must moments
after Dagger had left.
- In Issue 12, the Wanderer has been working to find the killer and
again missed him by bare moments. Defender saw him in the shadows.
- In Issue 13, someone had pulled the heroes out of the burning
warehouse, but the person was unknown at that time. During
his trial, Dagger reveals that it was he who rescued the heroes
since "we are all on the same side."
- Captured in Interlude 18.3, presumably will go to prison, not the PNDF.
Darkspell
aka Ricard Damon
First Appearance: Issue 6
Known Powers: Magical Powers
Notes From Heroes:
- Wanderer: derived some of his powers from Cloak of Daemonus, which is in
possession of the Mystic
some but not all of his powers are gained from this Cloak
NOTES:
- Captured in Issue 7, incarcerated at PNDF.
- Broken out of the PNDF in Issue 16.
- After Issue 34, Darkspell is imprisoned in Dradoom's home dimension.
Dradoom
Costume notes: the pants should be more like shorts and are made out
of a shiny metallic gold substance.
The "X" is made out of strips of some kind of black leather.
First Appearance: Issue 16
Known Powers: Martial Arts of non-human style.
NOTES:
- After Issue 34, Dradoom is imprisoned in Dradoom's home dimension.
Notes From Heroes:
Fanatic
aka Dr. John Lamb
First Appearance: Issue 17
Known Powers:
Member of the Fraternity with Fleetfoot, Fistfighter and Freebird
Notes From Heroes:
NOTES:
- Captured in Issue 18, incarcerated at PNDF.
Firebrand
aka Arthur Firne
First Appearance: Issue 17
Known Powers:
Member of the Fraternity with Fleetfoot, Fistfighter and Freebird
Notes From Heroes:
NOTES:
- Captured in Issue 18, incarcerated at PNDF.
Firefist
aka Bernard Darren
First Appearance: Issue 3
Known Powers: Some kind of radation blast.
Member of The Three, with Gargoyle and Mongoose
Notes From Heroes:
PC Files:
- Known Powers: Radiation emission, reports are vague due to the fact that
in recent altercation, he was out before he even woke up.
- Weaknesses: Fairly certain that he can't take a punch.
- Team Affiliation: The Three, possible connection to the Net.
NOTES:
- Captured in Issue 28, incarcerated at PNDF
Fistfighter
aka Dr. Allen Hampshire
First Appearance: Issue 17
Known Powers:
Member of the Fraternity with Fleetfoot, Fanatic and Freebird
Notes From Heroes:
NOTES:
- Captured in Issue 18, incarcerated at PNDF.
Fleetfoot
aka Professor William James
First Appearance: Issue 17
Known Powers: Superspeed
Member of the Fraternity with Fistfighter, Fanatic and Freebird
Notes From Heroes:
NOTES:
- Captured in Issue 18, incarcerated at PNDF.
Freebird
aka Dr. Jean Walsh
First Appearance: Issue 17
Known Powers: Flight
Member of the Fraternity with Fistfighter, Fanatic and Fleetfoot
Notes From Heroes:
Frostorm
aka Johann Westerhaus
First Appearance: Issue 3
Known Powers: Armoured suit, Frost Cannon.
Notes From Heroes:
NOTES:
- Captured in Issue 4, incarcerated at PNDF.
Gargoyle
aka Peter MacOrloch
First Appearance: Issue 3
Known Powers: Wings, Rock-like skin.
Member of The Three, with Firefist and Mongoose
Notes From Heroes:
PC Files:
- Known Powers: Flight, rock hard skin armor, high-level superhuman strength.
Was the only member of the Three to do any serious damage to the team.
- Weaknesses: Slow. Can be overpowered with a concentrated team effort.
- Team Affiliation: The Three, possible connection to the Net.
NOTES:
- Captured in Issue 28, incarcerated at PNDF
Guy Fawkes
First Appearance: In flashback in Issue 29
British Member of the First World with Schlacthaus, La Terreur and White
Pride
Known Powers: The exploding man. Demolitions expert, usually
carried a variety of grenades and so forth. Didn't need them
most of the time, since he could cause concussive explosions
at a distance by himself. Could generate a force field and
also make himself desolid. (A desolid demo expert, planting
explosives *inside* structures. There's a nightmare for you.)
Missing and presumed dead after fight with Peace-Keepers.
Jackal
aka ???
First Appearance: Interlude 18.2
Known Powers: Claws
Dog like servant of Dr. Armand Saruva,
little is known about him. Although he uses his claws ferociously,
he is not overly strong.
Notes From Heroes:
Captured in Issue 36 and incarcerated at PNDF.
Jumping Jack
aka Jack Wagner
First Appearance: Issue 1
Known Powers: Superstrength, Plasma Blast
Member of The Fire Team, with Blockbuster and Panzer
Notes From Heroes:
- Glory -- possibly has a mind-altering touch of some kind. Possibly not.
NOTES:
- Captured in Issue 2, incarcerated at PNDF.
Krai and the Krai Empire
First Appearance: Issue 9
The Krai Empire is a star-spanning race of Ursoids. They are led by
a warrior class, who rule over a servant class -- the drones. The drones
are the support backbone of the Empire, but they are nearly useless in
a direct confrontation. The warrior class, however, are extremely
dangerous. The most highly trained and best equipped of that class
can potentially go head to head with Earther superheros.
La Terreur
First Appearance: In flashback in Issue 29
French Member of the First World with Schlacthaus, Guy Fawkes and White
Pride
Known Powers:
Created a vaporous darkness field, which
caused extreme fear in anyone trapped inside. She was immune
to the fear and could see in the field. Martial artist. Quick.
Killed in fight with Peace-Keepers.
Thermo
First Appearance: Issue 35
Known Powers:
Can fire blasts of fire or ice. Can create mobile constructs of ice
which seem at least semi-autonomous.
NOTES:
- Captured in Issue 36, incarcerated at PNDF.
Mindslasher
First Appearance: Issue 12
Known Powers:
Works with Moleculon, PowerFist, and SpeeDemon
Notes From Heroes:
From the data files of Defender:
Little of his potential is known. Believed to be the leader of his group
(Moleculon, PowerFist and SpeeDemon). Demonstrated some mental control
abilities, mostly inducing hallucinations. Can use mental force to injure
at a distance.
Wanderer:Mental blasts (observed, Defender can talk more about this)
Leader of group
NOTES:
- Captured in Issue 14, incarcerated at PNDF.
Mistress of Pain
First Appearance: Issue 12
Known Powers: Uses a whip. Superstrong.
Notes From Heroes:
NOTES:
- Captured in Issue 31, incarcerated at PNDF.
Moleculon
aka Clive Davison
First Appearance: Issue 12
Known Powers:
Works with Mindslasher, PowerFist, and SpeeDemon
Notes From Heroes:
From the data files of Defender:
Little observed first hand about this individual. Assumed leadership of the
group after Mindslasher was disabled. Apparently has the ability to affect
other objects on the molecular level. Effects unknown. Fights with a baton
of some sort that seems to have transdimensional properties.
Wanderer: Ability to alter the physical properties of inanimate objects (may
stem from hand-held truncheon) Skilled Hand-to-hand.
NOTES:
- Captured in Issue 14, incarcerated at PNDF.
Note that logo is a triangle with a ball at each point.
Mongoose
aka James LeRoux
First Appearance: Issue 3
Known Powers:
Member of The Three, with Firefist and Gargoyle
Notes From Heroes:
The PC Files:
- Known Powers:
- Superspeed, can run at roughly 140 Kmph
- Paranormal level agility and reflexes...took a head-on punch from
Sting and managed to land on his feet.
- Weaknesses:
- Normal-level strength..doesn't hit very hard from a paranormal
standpoint.
- Possibly "afraid to take a punch"...Sting noted it was relatively
simple to keep him on the defensive.
- Team Affiliation: The Three, possible connection to the Net.
NOTES:
- Captured in Issue 28, incarcerated at PNDF
Nightmare Man
First Appearance: Issue 8
Known Powers: Very little is known of the villian the press dubbed
Nightmare Man. He is responsible for what seems to be a senseless
terror attack at a society party. He was last seen being carried
off by an oversized bird.
Overlord
First Appearance: Issue 10
Known Powers:
IPAC: A meglomanical genius. Designed an armoured suit which presumably is the
source of all other abilities including at least: vibratory attack
blast, flight, and underwater life support.
Panzer
aka Paul Shirkler
First Appearance: Issue 1
Known Powers: Giant size - 4.5 mtrs, and associated increase in strength and
weight.
Member of The Fire Team, with Blockbuster and Jumping Jack
NOTES:
- Captured in Issue 20, incarcerated at PNDF
Pogo
aka Bill Smith
First Appearance: Interliude 20.1
Known Powers:Superstrength
Notes From IPAC/Interpol:
William "Bill" Smith alias Pogo:
A former decathalon athlete, he was barred from competition for steroid
use. He turned to crime, working as a hired enforcer for various
criminal organizations around the US. His vehicle, a specialized
pogo stick was constructed for him by Clive Davison, aka Moleculon.
NOTES:
- Captured in Interlude 20.1, turned over to Police and thence to the PNDF
PowerFist
First Appearance: Issue 12
Known Powers:
Works with Mindslasher, Moleculon, and SpeeDemon
Notes From Heroes:
From the data files of Defender:
Armored bully with sadistic tendancies. Majority of powers seem to be
derived from mechanical armor shell. Has demonstrated hyper strength,
kinetic force absorbtion (can take a beating) and bad breath. A decent
fighter who packs a devastating punch. Shook off a six story fall fairly
easily.
Wanderer:Not too bright, packs quite a punch
Note that PowerFist wears an exoskeleton not pictured in this
description, and the logo is a raised fist.
NOTES:
- Captured in Interlude 24.2, incarcerated at PNDF.
Python
aka Mai Lee Noh
First Appearance: Issue 3
Known Powers: A trained martial artist.
NOTES:
- Captured in Issue 4, incarcerated at PNDF.
- On the loose again by Issue 31.
Quagmire
First Appearance: Issue 10
Known Powers:
Works with or for Overlord.
Wanderer: Semi-Amorphous shape
Quarrel
aka Richard Sherwin
First Appearance: Issue 22
Known Powers:Expert shot with crossbow, has a selection of gimmick quarrels.
Member of The Weapon Masters with Bolo and Sharpshooter
NOTES:
- Blinded as a result of freak accident in a museum of ancient art, Sherwin
developed alternate methods of targetting which have proven most
succesful.
- From IPAC:(As of issue 22) Thought to have been in Europe, but dropped
out of sight about two years ago after a short series of succesful
robberies.
- Retired from active villiany in Issue 24.
Saruva, Dr. Armand
First Appearance: Interlude 18.2
Known Powers: None.
Little is known of Dr. Saruva except that he is a scientist involved
in the underworld.
Notes From Heroes:
PC Files:
- Known Powers: Brilliant mind for genetics. Believed responsible for the
creation of half man/half animal hybrids. Completely disinterested in
the effects of his experiments and was particularly ruthless in a recent
encounter with Flex.
- Weaknesses: Normal human being...Sting reports somewhat of a glass jaw.
- Team Affiliation: Connection with the Net, exact nature of which is
unknown at this point.
- PC Notes: He tends to favor nondescript, out of the way places for his
laboratories, places that people tend not to think about. His
motivation for his experiments is unknown, but what is known is his
callous disregard for human life, as evidenced by his experiments on
everyone from athletes to pregnant women. Could be a vital link to
the Net.
Schlacthaus
First Appearance: In flashback in Issue 29
German Member of the First World with White Pride, La Terreur and
Guy Fawkes
Known Powers: A power armour geek; suit with spikes and blades
protruding from it, enhanced strength. Rode a flying chariot.
No-one has been able to get any of his gear to work right
leading to speculation that he may be a mutant of some kind,
and the armour/etc. is a focus for his power.
Captured after fight with Peace-Keepers and incarcerated
at PNDF. (Before campaign start.)
Sharpshooter
aka Stepehen Flechette
First Appearance: Issue 22
Known Powers:Expert shot with longbow, has a selection of gimmick arrows .
Member of The Weapon Masters with Bolo and Quarrel
NOTES:
- Former trick shot specialist turned to crime.
- Retired from active villiany in Issue 24.
Skylark
aka Janet Dorsey
First Appearance: Issue 1
Known Powers: Flight via Jet Belt, Energy Blast via wristband, Shield
Employed the Fire Team in Issue 1
Later worked with Blob, Solar and Panzer
Notes From Heroes:
- Fervor -- cold and detached emotionally. Perhaps superspeed. Other powers
seem mechanical.
NOTES:
- Captured in Issue 20, incarcerated at PNDF
Solar
aka ????
First Appearance: Issue 28
Known Powers: Flight, Plasma energy attack
Worked with Skylark, Pazner and Blob
Notes From Heroes:
PC Files:
- Known Powers: Flight, plasma energy attack, possible enhanced
endurance/toughness. Was somewhat hard to take down.
- Weaknesses: Arrogance. Thought he could take on multiple people at once
and was wrong.
- Team Affiliation: Possible connection to the Net; I don't feel there was
any affiliation to the Three other than as a "fellow hireling."
NOTES:
- Although first seen in Issue 28, Solar was offstage in Issues 19 and 20
when the MUSE-V was stolen.
- Captured in Issue 28, incarcerated at PNDF
Sonar
aka Gerald "Gerry" Destry
First Appearance: Interlude 32.2
Known Powers: Force shield, sonic attack
Notes From Heroes:
NOTES:
- Captured, incarcerated at PNDF.
SpeeDemon
aka Ivan Borskovy
First Appearance: Issue 12
Known Powers:
Works with Mindslasher, Moleculon, and PowerFist
Notes From Heroes:
SpeeDemon
From the data files of Defender:
Russian with a bad attitude, SpeeDemon has demonstrated hyper speed. Was
once in possession of a belt that gifted him with a personal force field and
flight. An average hand to hand fighter.
Note that logo is a demon's head. The helmet should be horned as well,
with, well, Demon's Horns.
NOTES:
- Captured in Interlude 24.2, incarcerated at PNDF.
The Swordsman
aka Gareth Blackwater
aka Gary Black
First Appearance: Issue 16
Known Powers:Armour, Superstrength, uses a sword well.
Part of the Company with Black Druid, Black Witch, Dradoom and Darkspell
Notes From Heroes:
NOTES:
- Captured in Issue 16, incarcerated at PNDF.
Volt
aka Randolph Kramer
Costume Notes: the headband should actually cover his eyes and have eyeholes
cut in it.
The logo should be a lightning bolt shaped like a "Y."
First Appearance: Issue 6
Known Powers: Electrical Energy Projection
Worked with Darkspell and Black Druid.
Notes From Heroes:
NOTES:
- Captured in Issue 7, incarcerated at PNDF.
- Escaped from PNDF by unknown means week of 7-3.
White Pride
First Appearance: In flashback in Issue 29
American Member of the First World with Schlacthaus, La Terreur and
Guy Fawkes
Known Powers:Psionic, with the ability to control
minds. If he could touch his target he gained almost complete
control, but could also do a sort of SuperCharismatic mass
hypnosis. Could also attack mentally to do damage.
Killed in battle with The Peace-Keepers.
Worm
First Appearance: Issue 10
Known Powers:
Works with or for Overlord.
Wanderer: Acidic touch that can dissolve common materials, handle with care;
slippery
NOTES:
- Captured in Issue 11, incarcerated at PNDF.
Last Updated 29 September 2003